@nightgrey/ansi
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    Variable BIT_TO_ATTRIBUTEConst

    BIT_TO_ATTRIBUTE: Readonly<
        {
            "0": Reset;
            "1": Bold;
            "10": NormalIntensity;
            "11": NoItalic;
            "12": NoUnderline;
            "13": NoBlink;
            "14": NoReverse;
            "15": NoConceal;
            "16": NoStrikethrough;
            "17": BlackForegroundColor;
            "18": RedForegroundColor;
            "19": GreenForegroundColor;
            "2": Faint;
            "20": YellowForegroundColor;
            "21": BlueForegroundColor;
            "22": MagentaForegroundColor;
            "23": CyanForegroundColor;
            "24": WhiteForegroundColor;
            "25": ExtendedForegroundColor;
            "26": DefaultForegroundColor;
            "27": BlackBackgroundColor;
            "28": RedBackgroundColor;
            "29": GreenBackgroundColor;
            "3": Italic;
            "30": YellowBackgroundColor;
            "31": BlueBackgroundColor;
            "32": MagentaBackgroundColor;
            "33": CyanBackgroundColor;
            "34": WhiteBackgroundColor;
            "35": ExtendedBackgroundColor;
            "36": DefaultBackgroundColor;
            "37": ExtendedUnderlineColor;
            "38": DefaultUnderlineColor;
            "39": BrightBlackForegroundColor;
            "4": Underline;
            "40": BrightRedForegroundColor;
            "41": BrightGreenForegroundColor;
            "42": BrightYellowForegroundColor;
            "43": BrightBlueForegroundColor;
            "44": BrightMagentaForegroundColor;
            "45": BrightCyanForegroundColor;
            "46": BrightWhiteForegroundColor;
            "47": BrightBlackBackgroundColor;
            "48": BrightRedBackgroundColor;
            "49": BrightGreenBackgroundColor;
            "5": Blink;
            "50": BrightYellowBackgroundColor;
            "51": BrightBlueBackgroundColor;
            "52": BrightMagentaBackgroundColor;
            "53": BrightCyanBackgroundColor;
            "54": BrightWhiteBackgroundColor;
            "6": RapidBlink;
            "7": Reverse;
            "8": Conceal;
            "9": Strikethrough;
        },
    > = ...

    Bit <-> Attribute